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Classes | |
class | Ovgl::Vector2 |
class | Ovgl::Vector3 |
class | Ovgl::Vector4 |
class | Ovgl::Matrix33 |
class | Ovgl::Matrix44 |
Defines | |
#define | OvglPi (3.14159265358979323846) |
Functions | |
Matrix44 | Ovgl::MatrixIdentity () |
Matrix44 | Ovgl::MatrixInverse (Vector4 *in_vec, Matrix44 *in_mat) |
Matrix44 | Ovgl::MatrixScaling (float x, float y, float z) |
Matrix44 | Ovgl::MatrixTranslation (float x, float y, float z) |
Matrix44 | Ovgl::MatrixRotationX (float angle) |
Matrix44 | Ovgl::MatrixRotationY (float angle) |
Matrix44 | Ovgl::MatrixRotationZ (float angle) |
Matrix44 | Ovgl::MatrixRotationEuler (float yaw, float pitch, float roll) |
Matrix44 | Ovgl::MatrixRotationAxis (Vector3 *axis, float angle) |
Matrix44 | Ovgl::MatrixRotationQuaternion (Vector4 *q) |
Matrix44 | Ovgl::MatrixPerspectiveLH (float ViewWidth, float ViewHeight, float NearZ, float FarZ) |
Vector4 | Ovgl::QuaternionRotationMatrix (Matrix44 *matrix) |
Vector4 | Ovgl::QuaternionRotationAxis (Vector3 *axis, float angle) |
Vector4 | Ovgl::QuaternionRotationEuler (float yaw, float pitch, float roll) |
Vector4 | Ovgl::Vector4Set (float w, float x, float y, float z) |
Vector4 | Ovgl::Vector4Lerp (Vector4 &vec1, Vector4 &vec2, float u) |
Vector3 | Ovgl::Vector3Set (float x, float y, float z) |
Vector3 | Ovgl::Vector3Cross (Vector3 *vec1, Vector3 *vec2) |
Vector3 | Ovgl::Vector3Transform (Vector3 *vector, Matrix44 *matrix) |
Vector3 | Ovgl::Vector3Normalize (Vector3 *vector) |
Vector3 | Ovgl::Vector3Center (std::vector< Vector3 > &vertices) |
Vector2 | Ovgl::Vector2Set (float x, float y) |
float | Ovgl::Distance (Vector3 *vector1, Vector3 *vector2) |
float | Ovgl::Vector3Dot (Vector3 *vec1, Vector3 *vec2) |
float | Ovgl::Lerp (float vec1, float vec2, float u) |
float | Ovgl::DegToRad (float degree) |
None.
Copyright 2011 Steven Batchelor
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.