animations | Ovgl::Prop | |
bones | Ovgl::Prop | |
CreateAnimation(float current, float start, float end) (defined in Ovgl::Prop) | Ovgl::Prop | |
CreateJoints(DWORD bone) | Ovgl::Prop | |
getPose() | Ovgl::Prop | |
joints | Ovgl::Prop | |
matrices | Ovgl::Prop | |
mesh | Ovgl::Prop | |
Release() | Ovgl::Prop | |
scene | Ovgl::Prop | |
setPose(Matrix44 *matrix) | Ovgl::Prop | |
subsets | Ovgl::Prop | |
Update(int bone, Matrix44 *matrix) | Ovgl::Prop |