Bones (defined in Ovgl::Effect) | Ovgl::Effect | |
Cube_Views (defined in Ovgl::Effect) | Ovgl::Effect | |
Inst (defined in Ovgl::Effect) | Ovgl::Effect | |
Layout (defined in Ovgl::Effect) | Ovgl::Effect | |
Light_Colors (defined in Ovgl::Effect) | Ovgl::Effect | |
Light_Count (defined in Ovgl::Effect) | Ovgl::Effect | |
Lights (defined in Ovgl::Effect) | Ovgl::Effect | |
Projection (defined in Ovgl::Effect) | Ovgl::Effect | |
Release() (defined in Ovgl::Effect) | Ovgl::Effect | |
set_texture(const std::string &variable, const std::string &file) (defined in Ovgl::Effect) | Ovgl::Effect | |
set_variable(const std::string &variable, UINT count, float data[]) (defined in Ovgl::Effect) | Ovgl::Effect | |
SFX (defined in Ovgl::Effect) | Ovgl::Effect | |
Shadow_Maps (defined in Ovgl::Effect) | Ovgl::Effect | |
Technique (defined in Ovgl::Effect) | Ovgl::Effect | |
View (defined in Ovgl::Effect) | Ovgl::Effect | |
ViewPos (defined in Ovgl::Effect) | Ovgl::Effect |