List of all members.
Public Member Functions |
void | set_variable (const std::string &variable, UINT count, float data[]) |
void | set_texture (const std::string &variable, const std::string &file) |
void | Release () |
Public Attributes |
Instance * | Inst |
ID3D10InputLayout * | Layout |
ID3D10Effect * | SFX |
ID3D10EffectTechnique * | Technique |
ID3D10EffectMatrixVariable * | Bones |
ID3D10EffectMatrixVariable * | View |
ID3D10EffectMatrixVariable * | Projection |
ID3D10EffectVectorVariable * | ViewPos |
ID3D10EffectScalarVariable * | Light_Count |
ID3D10EffectVectorVariable * | Lights |
ID3D10EffectVectorVariable * | Light_Colors |
ID3D10EffectMatrixVariable * | Cube_Views |
ID3D10EffectShaderResourceVariable * | Shadow_Maps |
The documentation for this class was generated from the following file: