List of all members.
Public Member Functions | 
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void  | set_variable (const std::string &variable, UINT count, float data[]) | 
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void  | set_texture (const std::string &variable, const std::string &file) | 
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void  | Release () | 
Public Attributes | 
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Instance *  | Inst | 
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ID3D10InputLayout *  | Layout | 
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ID3D10Effect *  | SFX | 
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ID3D10EffectTechnique *  | Technique | 
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ID3D10EffectMatrixVariable *  | Bones | 
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ID3D10EffectMatrixVariable *  | View | 
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ID3D10EffectMatrixVariable *  | Projection | 
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ID3D10EffectVectorVariable *  | ViewPos | 
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ID3D10EffectScalarVariable *  | Light_Count | 
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ID3D10EffectVectorVariable *  | Lights | 
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ID3D10EffectVectorVariable *  | Light_Colors | 
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ID3D10EffectMatrixVariable *  | Cube_Views | 
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ID3D10EffectShaderResourceVariable *  | Shadow_Maps | 
The documentation for this class was generated from the following file: