List of all members.
Public Member Functions |
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void | set_variable (const std::string &variable, UINT count, float data[]) |
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void | set_texture (const std::string &variable, const std::string &file) |
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void | Release () |
Public Attributes |
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Instance * | Inst |
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ID3D10InputLayout * | Layout |
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ID3D10Effect * | SFX |
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ID3D10EffectTechnique * | Technique |
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ID3D10EffectMatrixVariable * | Bones |
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ID3D10EffectMatrixVariable * | View |
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ID3D10EffectMatrixVariable * | Projection |
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ID3D10EffectVectorVariable * | ViewPos |
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ID3D10EffectScalarVariable * | Light_Count |
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ID3D10EffectVectorVariable * | Lights |
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ID3D10EffectVectorVariable * | Light_Colors |
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ID3D10EffectMatrixVariable * | Cube_Views |
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ID3D10EffectShaderResourceVariable * | Shadow_Maps |
The documentation for this class was generated from the following file: