Public Member Functions | Public Attributes

Ovgl::Light Class Reference

This class represents a light within a Ovgl::Scene. More...

#include <OvglScene.h>

List of all members.

Public Member Functions

void setPose (Matrix44 *matrix)
Matrix44 getPose ()
void Release ()

Public Attributes

Scenescene
CMeshcmesh
Vector3 color
DWORD type

Detailed Description

This class represents a light within a Ovgl::Scene.


Member Function Documentation

Matrix44 Ovgl::Light::getPose (  )

Returns the current pose of this light.

void Ovgl::Light::Release (  )

This function will release control of all memory associated with the light and it will also remove any reference to it from the scene.

void Ovgl::Light::setPose ( Matrix44 matrix )

Sets the pose of this light.

Parameters:
matrixThe matrix which defines the new pose for this light.

Member Data Documentation

This is a pointer to the physics scene object that represents the light with in the scene.

This is the color of the light that will be cast on objects.

This is a pointer to the scene that this light was created by and resides in.

Specifies what type of light is emitted.


The documentation for this class was generated from the following file:
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