#include <OvglMesh.h>
Public Member Functions | |
bool | operator== (const Vertex &) const |
bool | operator!= (const Vertex &) const |
Public Attributes | |
Ovgl::Vector3 | position |
Ovgl::Vector3 | normal |
Ovgl::Vector2 | texture |
Ovgl::Vector4 | weight |
Ovgl::Vector4 | indices |
Mesh vertex class.
Vertices represent points in a mesh that faces connect to form polygons.