List of all members.
Public Member Functions |
void | Save (const std::string &file) |
void | GenerateBoneMeshes () |
void | GenerateVertexNormals () |
void | CubeCloud (float sx, float sy, float sz, int count) |
void | QuickHull () |
void | Simplify (DWORD max_faces, DWORD max_vertices) |
void | Clean (float min, DWORD flags) |
void | ConnectVertex (std::vector< DWORD > &faceList, DWORD vertex) |
void | MergeVerices (std::vector< DWORD > &vertexList, DWORD flag) |
Ovgl::Vector3 | ComputeFaceNormal (DWORD face) |
void | Update () |
void | Release () |
Public Attributes |
Instance * | Inst |
std::vector< Vertex > | vertices |
std::vector< Face > | faces |
std::vector< DWORD > | attributes |
std::vector< Bone * > | bones |
std::vector< Frame * > | keyframes |
DWORD | subset_count |
DWORD | root_bone |
ID3D10Buffer * | VertexBuffer |
ID3D10Buffer ** | IndexBuffers |
The documentation for this class was generated from the following file: