List of all members.
Public Member Functions |
|
void | Save (const std::string &file) |
|
void | GenerateBoneMeshes () |
|
void | GenerateVertexNormals () |
|
void | CubeCloud (float sx, float sy, float sz, int count) |
|
void | QuickHull () |
|
void | Simplify (DWORD max_faces, DWORD max_vertices) |
|
void | Clean (float min, DWORD flags) |
|
void | ConnectVertex (std::vector< DWORD > &faceList, DWORD vertex) |
|
void | MergeVerices (std::vector< DWORD > &vertexList, DWORD flag) |
|
Ovgl::Vector3 | ComputeFaceNormal (DWORD face) |
|
void | Update () |
|
void | Release () |
Public Attributes |
|
Instance * | Inst |
|
std::vector< Vertex > | vertices |
|
std::vector< Face > | faces |
|
std::vector< DWORD > | attributes |
|
std::vector< Bone * > | bones |
|
std::vector< Frame * > | keyframes |
|
DWORD | subset_count |
|
DWORD | root_bone |
|
ID3D10Buffer * | VertexBuffer |
|
ID3D10Buffer ** | IndexBuffers |
The documentation for this class was generated from the following file: