This Header defines each class that makes up the OvglScene class. More...
Go to the source code of this file.
Classes | |
class | Ovgl::RayHit |
Used to return ray collision information. More... | |
class | Ovgl::Joint |
Scene joint class. More... | |
class | Ovgl::Camera |
This class represents a camera within a Ovgl::Scene. More... | |
class | Ovgl::Light |
This class represents a light within a Ovgl::Scene. More... | |
class | Ovgl::Prop |
This class represents a prop within a Ovgl::Scene. More... | |
class | Ovgl::Object |
This class represents a object within a Ovgl::Scene. More... | |
class | Ovgl::Emitter |
This class represents a emitter within a Ovgl::Scene. More... | |
class | Ovgl::Actor |
class | Ovgl::Scene |
This class contains a set of objects that make up a 3D scene. More... |
This Header defines each class that makes up the OvglScene class.
Copyright 2011 Steven Batchelor
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.